80% off #Make a Tetris-style Puzzler in Unity – $10

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Build a tile-based puzzle game with C# and Unity

Intermediate Level,  –   10 hours,  96 lectures 

Average rating 4.7/5 (4.7 (72 ratings) Instead of using a simple lifetime average, Udemy calculates a course’s star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.)

Course requirements:

Unity 3D version 5 or above (FREE versions)
Mac or PC
OPTIONAL Photoshop or image-editing program to customize art assets (otherwise, use the downloadable art assets provided)

Course description:

Update 6/2016:  New lessons on porting our application to Android have been added!   See your glorious game run on a mobile device!

Unity 3D  has quickly become one of today’s fastest growing game development tools. Learn more about this fascinating game engine in our project-based class, where we build a Tetris-style puzzle game from scratch! If you have some basic knowledge of C# and Unity, take your skills to a new level by exploring this short course in remaking a classic arcade game.

If you have completed a few basic tutorials on Unity and have some basic knowledge of C# (variables, loops, data structures, etc.),this class is for you! We take a project-based approach, where we follow one game from start to finish.

We will:

start with a blank Unity project and flesh out a fully working game.
learn some fundamental techniques for creating your own puzzle game
follow several C# scripts line-by-line and learn how to organize our scripts logically and cleanly

What is covered:

Setup our project settings and environment
Breaking down the gameplay mechanics
Creating a Board class to store our data
Laying out user interface items
Creating our game piece Shape class
Setting up our master GameController class to handle logic
Apply Time to our game logic
Script to handle player input
Add sound effects to game events
Apply particle effects to add some punch to our graphics
Making a score manager to track player progress and high scores
Enhance our game with extra features to make it a polished experience

Join the democratization of game development! Level up your Unity 3D skills and build your Tetris-style game today!

Full details
Make their own Tetris-like puzzle game to be deployed on Mac or PC!
This course is meant for beginning to intermediate students with some familiarity with Unity and C#
This course is NOT meant as an introduction to Unity; though we will walk you step-by-step through the project, do NOT use this as your first course in Unity
Some working knowledge of C# is necessary; do NOT use this as an introduction to C#
If you are a beginning to intermediate game developer interested in improving your skill set, this course is for you!

Full details


“Excellent course! I recommend it to anyone who wants to build a very slick game from start to finish.
Wilmer explains ever well all the important concepts and what to think about when making games. From the code architecture to the game objects organization, everything is very well though and his methodology re-usable.
I am particularly impressed by the efforts he put into making the game as good as it ends up being. He could have skipped the ghost feature, the tetrominos queue system or the hold system. He didn’t have to make all the cool particule effects. But he did! At the end of the course the game looks amazing and very professional.
Thank you Wilmer!!! :)” (Guillaume Danel)

“Pacing is fast, but not too fast; exactly as advertised. Course is suitable for beginners, however a basic understanding in programming logic and preferably C# is recommended. Clear explanation and overall great course!” (D.J.A. de Groot)

“I can honestly say that Wilmer is, for me, hands down the best Unity instructor on this site.
Absolutely fantastic course, no stone left unturned!
I’ve bought his other two courses and can’t wait to begin them.” (Mick McCarthy)



About Instructor:

Instructor Wilmer Lin

Wilmer Lin is a 3D and visual effects artist with over fifteen years of industry experience and has trained several hundred artists over the course of a decade. Now an independent game developer, Wilmer helps new game developers learn the craft of programming and designing video games using Unity3D, Maya and Photoshop.

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